Concept Artist
ABOUT ME
I have 9 years of experience working in game industry and I have 2 titles. I have worked for both indie studios as well as AAA companies game.
At Logic Artists studio, I worked on the Expeditions: Rome game for almost 2 years, and I also worked on Larian Studio's game Divinity: Fallen Heroes. My work for Larian Studio is under NDA.
I worked on all concept designs realistically and focused on environmental designs, loading screens, early visual development, paint over levels, In-game Illustrations.
Since I developed myself as a 3D Environment Artist before becoming a concept artist, I can easily use 3D Maya and Unreal Engine 4 for my artworks.
Experience
Concept Artist
Jan 2013 - Present
Concept Artist
Feb 2019 - Jan 2021
Logic Artists - Full-time
• Environment Concept Artist on Expeditions: Rome
• Environment Concept Artist on Divinity: Fallen Heroes (project on hold) with Larian Studios
Courses
Anima Okul - Concept Design 2017
• Environment Concept Art, Character Concept Art, Rendering
Onur Can Çaylı's 3D Concept Design 2017
• Sketches, Creature design, Model, Render
Education
Istanbul Aydın University
2016 - 2020
• Bachelor of Fine Arts - BFA, Cartoon & Animation
Kırklareli University